{"id":1026,"date":"2026-07-21T21:03:22","date_gmt":"2026-07-21T21:03:22","guid":{"rendered":"https:\/\/polyhedragames.com\/?page_id=1026"},"modified":"2026-07-21T21:08:23","modified_gmt":"2026-07-21T21:08:23","slug":"meat-mech-dungeon","status":"publish","type":"page","link":"https:\/\/polyhedragames.com\/?page_id=1026","title":{"rendered":"Meat Mech Dungeon"},"content":{"rendered":"\n<center><iframe frameborder=\"0\" src=\"https:\/\/itch.io\/embed\/4736041\" width=\"552\" height=\"167\"><a href=\"https:\/\/kotocca.itch.io\/meat-mech-dungeon\">MEAT MECH DUNGEON by Kotocca, acote, SamACSmith, gond0la, MysterymanChien, polyhedragames, ahintoflime<\/a><\/iframe><\/center>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>As KL-VN, a scout-type model appendage of [THE COLONY] (an autonomous conglomerate hive mind), you will excavate the entity-laden ruins of Novalis IV. Fight enemies of the metal, meat, and supernatural variety as you progress and grow stronger on your descent beneath the surface.<\/p>\n\n\n\n<p>In a hostile and desperate universe, tiny robot drones such as yourselves seek out ways to strengthen your meat mutagen traversal units by gathering fleshy modules. <\/p>\n\n\n\n<p>There are numerous advantages to organic matter which existing synthetic mechanisms cannot parallel: agility, flexibility, memory storage, adaptability, elasticity, and more. The stone age and space age have had their time in the sun. Now is the age of meat.<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"What if the pilot was a robot and the mech was a meat-suit? | MEAT MECH DUNGEON\" width=\"525\" height=\"295\" src=\"https:\/\/www.youtube.com\/embed\/WyqpCeiJlgI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>A Mech Jam VII Entry A turn-based DRPG \/ Dungeon Crawler. Made in two weeks for Mech Jam VII. <\/p>\n\n\n\n<p>This is the third entry from TEAM OMEN. Previous games include Project Omen and Project Omen Arena X Boost.<\/p>\n\n\n\n<p>Inspired by Wizardry, Cronenberg, Alien, Marathon, Metroid, Baroque (PS2), Neuromancer, ant colonies, Antz, Mindflayers\/Illithid, the fucking Boston Dynamics robot dog getting kicked over, Starship Troopers, mycelium networks, Stargate Project, All Tomorrows, and more.<\/p>\n\n\n\n<p>BY TEAM OMEN <\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Russ \/ ahintoflime- Design, Programming<\/li>\n\n\n\n<li>Devin Rewis \/gond0la &#8211; Design, Programming<\/li>\n\n\n\n<li>Sam AC Smith \/ samacsmith &#8211; Music, Sound Effects, Tiny UI Icons<\/li>\n\n\n\n<li>Alex \/ acote &#8211; 3D Art, Enemies, Textures<\/li>\n\n\n\n<li>Kat \/ kotocca &#8211; Art, Illustration, Concept Art<\/li>\n\n\n\n<li>Kevin \/ mysterymanchien &#8211; 3D Art<\/li>\n\n\n\n<li>Clipper \/ sodanugs \/ polyhedra games &#8211; Enemy Art, Narrative\/Dialogue, some Music, some VFX &amp; Shaders, Project Org, some Design \/ Programming contributions, etc.<\/li>\n<\/ul>\n\n\n\n<p>Made in 2 Weeks for Mech Jam VII in Godot 4.7<\/p>\n\n\n\n<p>Free Palestine, Trans Rights, Fuck ICE, Fuck Landlords. Go Knicks.<\/p>\n\n\n\n<p>Thanks to Kelley, Titus, Chillby, Marceline, Francis, Alden, Dom, First Serve, Muge cooked for me, Mochi, Laowu, Winnie, Effy, Astrid, Alex&#8217;s future fish, &amp; Russ.<\/p>\n\n\n\n<p>THANK YOU FOR PLAYING!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>MEAT MECH DUNGEON by Kotocca, acote, SamACSmith, gond0la, MysterymanChien, polyhedragames, ahintoflime As KL-VN, a scout-type model appendage of [THE COLONY] (an autonomous conglomerate hive mind), you will excavate the entity-laden ruins of Novalis IV. Fight enemies of the metal, meat, and supernatural variety as you progress and grow stronger on your descent beneath the surface. &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/polyhedragames.com\/?page_id=1026\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Meat Mech Dungeon&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":1027,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"twitterCardType":"","cardImageID":0,"cardImage":"","cardTitle":"","cardDesc":"","cardImageAlt":"","cardPlayer":"","cardPlayerWidth":0,"cardPlayerHeight":0,"cardPlayerStream":"","cardPlayerCodec":"","footnotes":""},"class_list":["post-1026","page","type-page","status-publish","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"https:\/\/polyhedragames.com\/index.php?rest_route=\/wp\/v2\/pages\/1026","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/polyhedragames.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/polyhedragames.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/polyhedragames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/polyhedragames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1026"}],"version-history":[{"count":4,"href":"https:\/\/polyhedragames.com\/index.php?rest_route=\/wp\/v2\/pages\/1026\/revisions"}],"predecessor-version":[{"id":1032,"href":"https:\/\/polyhedragames.com\/index.php?rest_route=\/wp\/v2\/pages\/1026\/revisions\/1032"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/polyhedragames.com\/index.php?rest_route=\/wp\/v2\/media\/1027"}],"wp:attachment":[{"href":"https:\/\/polyhedragames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1026"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}